FishyHam Studios
SCORE 000000 HI 000000
Independent studio FishyHam Studios

Where intuitive ideas swim.

We make our own stuff: games, mobile apps and content. Three divisions under one roof, building the things we want to exist.

See our work
Blub. Click me.
What’s new

Latest from the tank.

What we are working on, what just shipped, and what is coming next.

  1. Studio

    New website, now with fish

    Our site got a proper glow-up. Press start at the top of the page and see how far you get.

  2. Studio

    FishyHam Studios is officially a company

    We are now registered as FishyHam Studios (Pty) Ltd. Same fish, more paperwork.

  3. Apps

    Notitimer and Wigitier are in build

    Two Android apps on the way to Google Play. Details are in Our work below.

About us

Three divisions, one studio.

FishyHam Studios makes its own work across three divisions. The same small team moves between them, so each one borrows the others’ best tricks.

Games

Our own original games, from the first sketch to the store page. Story, art, code and sound, all made in-house.

  • Original worlds and stories
  • On Steam and Google Play
  • Updates and fixes after launch

Mobile apps

Apps that earn a spot on your home screen. Each one built around one job, done properly.

  • iOS and Android
  • Designed, built and run by us

Content

Our channel and everything on it. Devlogs, trailers and videos about what we are making and why.

  • Long form and short form video
  • Devlogs and behind the scenes
  • Original stories and gameplay
Our work

Our apps.

Made, owned and looked after by us. Hover to hold one still, click one for the details.

Who You Now

Coming soon.

In build

Notitimer

Group your apps and pick the hours their notifications are allowed through.

In build

Wigitier

One home-screen widget holding a carousel of mini-widgets.

In build

ShopNexa

Coming soon.

In build

DeskMic

Coming soon.

In build

Periphly

Coming soon.

In build

RegiTend

Coming soon.

In build
More on the way
How we work

From idea to launch.

Every game, app and video follows the same five steps.

Idea

Something we would want ourselves. If neither of us would use it, it does not start.

Prototype

The roughest version that proves it works. Most ideas stop here, and that is fine.

Build

Design, code, art and sound, all in-house.

Launch

Store pages, trailers and release day. We press the button ourselves.

Live

Updates, fixes and new features. Launch day is a start date, not an end date.

Contact us

Say hello.

Questions, press, or just want to tell us you like the fish? Drop us a line or find us on socials.

[email protected]